mea animation market

MEA Animation Market - Industry Trends and Forecast to 2029

  • Published Date: 2022-12-22
  • Report ID: 143105
  • Pages: 225
  • Format: prudent report format

Short Description
Middle East and Africa Animation Market, By Revenue Stream (Sale Of Tickets, Advertising, And Others), Country (U, South Africa, Saudi Arabia, U.A.E., Israel, Egypt, Rest of Middle East and Africa (MEA), Brazil, Argentina, Chile, Peru, and Rest of South America) Industry Trends and Forecast to 2029
Market Definition
Animation is a method of photographing successive drawings, models, or even puppets, to create an illusion of movement in a sequence. Animation creates a simulation of movement created by a series of pictures. Animation involves the exploitation and management of still images to generate the illusion of movement. Animation allows storytellers in unique ways. Animation is important because it enables us to tell stories and communicate emotions and ideas in a unique, easy-to-perceived way for both small children and adults. Animation helps to connect people throughout the world in a way that sometimes writing and live-action films cannot. Animated movies appeal to a broad range of audiences. There are different types of animation such as:
Traditional Animation
2D Animation (Vector-based)
3D Animation
Motion Graphics
Stop Motion
Market Segmentation
The animation market is segmented on the basis of the revenue stream.
On the basis of revenue stream, the animation market is segmented into sale of tickets, advertising, and others
Market Players
Some of the major players operating in the animation market are:
Warner Bros. Discovery, Inc.
Sony Pictures Digital Productions Inc.
DREAMWORKS ANIMATION
TOEI ANIMATION CO., LTD.
Disney
Paramount
NETFLIX
AARDMAN ANIMATIONS LTD
OLM, Inc.
Madman Entertainment Pty. Ltd.
Kyoto Animation Co., Ltd.
Pierrot Co., Ltd.
BluBlu Studios
NIPPON ANIMATION CO., LTD.
SUNRISE
Pixeldust Framestore
Illumination Mac Guff
LAIKA, LLC
MPC Film


TABLE OF CONTENTS
1 INTRODUCTION 13
1.1 OBJECTIVES OF THE STUDY 13
1.2 MARKET DEFINITION 13
1.3 OVERVIEW OF MIDDLE EAST & AFRICA ANIMATION MARKET 13
1.4 CURRENCY AND PRICING 14
1.5 LIMITATIONS 14
1.6 MARKETS COVERED 15
2 MARKET SEGMENTATION 17
2.1 MARKETS COVERED 17
2.2 GEOGRAPHICAL SCOPE 18
2.3 YEARS CONSIDERED FOR THE STUDY 19
2.4 DBMR TRIPOD DATA VALIDATION MODEL 20
2.5 PRIMARY INTERVIEWS WITH KEY OPINION LEADERS 23
2.6 DBMR MARKET POSITION GRID 24
2.7 VENDOR SHARE ANALYSIS 25
2.8 MULTIVARIATE MODELING 26
2.9 REVENUE STREAM TIMELINE CURVE 26
2.10 SECONDARY SOURCES 27
2.11 ASSUMPTIONS 27
3 EXECUTIVE SUMMARY 28
4 PREMIUM INSIGHTS 30
4.1 INNOVATIVE TRENDS IN ANIMATION TECHNOLOGY 31
4.1.1 WHITEBOARD ANIMATION 31
4.1.2 ANIMATED WEB SERIES 31
4.1.3 REAL-TIME RENDERING 31
4.1.4 MOTION GRAPHICS 32
4.1.5 ISOMETRIC ANIMATION 32
4.1.6 LIQUID MOTION 32
4.1.7 VIRTUAL REALITY (VR) /AUGMENTED REALITY (AR) 33
4.1.8 GRADIENTS 33
4.2 PRICING ANALYSIS 33
4.3 VALUE CHAIN ANALYSIS 35
5 MARKET OVERVIEW 37
5.1 DRIVERS 39
5.1.1 RISE IN TREND OF ANIMATED FILMS AND DAILY SOAPS 39
5.1.2 RAPID GROWTH OF THE ANIMATION INDUSTRY 40
5.1.3 SHIFTED FOCUS OF BUSINESSES FROM CONVENTIONAL MODES OF ADVERTISING TO DIGITAL ADVERTISING 41
5.1.4 RISE IN TREND OF 3D ANIMATION 42
5.1.5 INCREASED USAGE OF SMARTPHONES AND INTERNET PENETRATION 43
5.2 RESTRAINTS 44
5.2.1 LACK OF THE GOVERNMENT SUPPORT 44
5.2.2 RISE IN CONCERNS RELATED TO PIRACY OF CONTENT 44
5.3 OPPORTUNITIES 45
5.3.1 THE EMERGENCE OF TECHNOLOGIES SUCH AS VIRTUAL REALITY, AUGMENTED REALITY, AND ARTIFICIAL INTELLIGENCE 45
5.3.2 INCREASED PREFERENCE TO CREATE HIGH-DEFINITION (HD) CONTENT 47
5.3.3 RAPID GROWTH AND EXPANSION OF THE MEDIA AND ENTERTAINMENT INDUSTRY 47
5.3.4 INCREASE IN GROWTH IN INVESTMENTS AND EXPANSIONS MADE BY STAKEHOLDERS 47
5.4 CHALLENGE 48
5.4.1 LACK OF SKILLED PROFESSIONALS 48
6 MIDDLE EAST & AFRICA ANIMATION MARKET, BY REVENUE STREAM 49
6.1 OVERVIEW 50
6.2 OTT 51
6.3 SALE OF TICKETS 52
6.4 ADVERTISING 52
6.5 OTHERS 53
7 MIDDLE EAST & AFRICA ANIMATION MARKET, BY REGION 54
7.1 MIDDLE EAST AND AFRICA 55
7.1.1 ISRAEL 59
7.1.2 U.A.E. 60
7.1.3 SAUDI ARABIA 61
7.1.4 SOUTH AFRICA 62
7.1.5 EGYPT 63
7.1.6 REST OF MIDDLE EAST AND AFRICA 64
8 MIDDLE EAST & AFRICA ANIMATION MARKET, COMPANY LANDSCAPE 65
8.1 COMPANY SHARE ANALYSIS: MIDDLE EAST & AFRICA 65
9 SWOT ANALYSIS 66
10 COMPANY PROFILE 67
10.1 DISNEY 67
10.1.1 COMPANY SNAPSHOT 67
10.1.2 REVENUE ANALYSIS 67
10.1.3 COMPANY SHARE ANALYSIS 68
10.1.4 SERVICE PORTFOLIO 68
10.1.5 RECENT DEVELOPMENTS 69
10.2 PARAMOUNT 70
10.2.1 COMPANY SNAPSHOT 70
10.2.2 REVENUE ANALYSIS 70
10.2.3 COMPANY SHARE ANALYSIS 71
10.2.4 SERVICE PORTFOLIO 71
10.2.5 RECENT DEVELOPMENTS 72
10.3 NETFLIX 73
10.3.1 COMPANY SNAPSHOT 73
10.3.2 REVENUE ANALYSIS 73
10.3.3 COMPANY SHARE ANALYSIS 74
10.3.4 SERVICE PORTFOLIO 74
10.3.5 RECENT DEVELOPMENT 75
10.4 WARNER MEDIA, LLC 76
10.4.1 COMPANY SNAPSHOT 76
10.4.2 REVENUE ANALYSIS 76
10.4.3 COMPANY SHARE ANALYSIS 77
10.4.4 SERVICE PORTFOLIO 77
10.4.5 RECENT DEVELOPMENTS 78
10.5 SONY PICTURES DIGITAL PRODUCTIONS INC. 79
10.5.1 COMPANY SNAPSHOT 79
10.5.2 COMPANY SHARE ANALYSIS 79
10.5.3 SERVICE PORTFOLIO 80
10.5.4 RECENT DEVELOPMENT 80
10.6 AARDMAN ANIMATIONS LTD 81
10.6.1 COMPANY SNAPSHOT 81
10.6.2 PRODUCT PORTFOLIO 81
10.6.3 RECENT DEVELOPMENT 82
10.7 BLUBLU STUDIOS 83
10.7.1 COMPANY SNAPSHOT 83
10.7.2 SERVICE PORTFOLIO 83
10.7.3 RECENT DEVELOPMENTS 84
10.8 DREAMWORKS ANIMATION 85
10.8.1 COMPANY SNAPSHOT 85
10.8.2 SERVICE PORTFOLIO 85
10.8.3 RECENT DEVELOPMENTS 86
10.9 FRAMESTORE 87
10.9.1 COMPANY SNAPSHOT 87
10.9.2 SERVICE PORTFOLIO 87
10.9.3 RECENT DEVELOPMENTS 88
10.10 ILLUMINATION MAC GUFF. 89
10.10.1 COMPANY SNAPSHOT 89
10.10.2 SERVICE PORTFOLIO 89
10.10.3 RECENT DEVELOPMENT 90
10.11 KYOTO ANIMATION 91
10.11.1 COMPANY SNAPSHOT 91
10.11.2 PRODUCT PORTFOLIO 91
10.11.3 RECENT DEVELOPMENT 91
10.12 LAIKA, LLC 92
10.12.1 COMPANY SNAPSHOT 92
10.12.2 PRODUCT PORTFOLIO 92
10.12.3 RECENT DEVELOPMENTS 92
10.13 MADMAN ENTERTAINMENT PTY. LTD. 93
10.13.1 COMPANY SNAPSHOT 93
10.13.2 PRODUCT PORTFOLIO 93
10.13.3 RECENT DEVELOPMENT 94
10.14 MPC FILM 95
10.14.1 COMPANY SNAPSHOT 95
10.14.2 PRODUCT PORTFOLIO 95
10.14.3 RECENT DEVELOPMENT 95
10.15 NIPPON ANIMATION CO. LTD. 96
10.15.1 COMPANY SNAPSHOT 96
10.15.2 PRODUCT PORTFOLIO 96
10.15.3 RECENT DEVELOPMENT 98
10.16 OLM, INC. 99
10.16.1 COMPANY SNAPSHOT 99
10.16.2 PRODUCT PORTFOLIO 99
10.16.3 RECENT DEVELOPMENT 100
10.17 PIERROT CO., LTD. 101
10.17.1 COMPANY SNAPSHOT 101
10.17.2 PRODUCT PORTFOLIO 101
10.17.3 RECENT DEVELOPMENTS 102
10.18 PIXELDUST 103
10.18.1 COMPANY SNAPSHOT 103
10.18.2 SERVICE PORTFOLIO 103
10.18.3 RECENT DEVELOPMENT 104
10.19 SUNRISE 105
10.19.1 COMPANY SNAPSHOT 105
10.19.2 PRODUCT PORTFOLIO 105
10.19.3 RECENT DEVELOPMENT 105
10.20 TOEI ANIMATION CO., LTD 106
10.20.1 COMPANY SNAPSHOT 106
10.20.2 REVENUE ANALYSIS 106
10.20.3 PRODUCT PORTFOLIO 107
10.20.4 RECENT DEVELOPMENT 107
11 QUESTIONNAIRE 108
12 RELATED REPORTS 111
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