apac animation market

APAC Animation Market - Industry Trends and Forecast to 2029

  • Published Date: 2022-12-22
  • Report ID: 143102
  • Pages: 225
  • Format: prudent report format

Short Description
Asia-Pacific Animation Market, By Revenue Stream (Sale Of Tickets, Advertising, And Others), Country (China, South Korea, Japan, India, Australia, Singapore, Malaysia, Indonesia, Thailand, Philippines, Taiwan, Vietnam, Rest of Asia-Pacific) Industry Trends and Forecast to 2029
Market Definition
Animation is a method of photographing successive drawings, models, or even puppets, to create an illusion of movement in a sequence. Animation creates a simulation of movement created by a series of pictures. Animation involves the exploitation and management of still images to generate the illusion of movement. Animation allows storytellers in unique ways. Animation is important because it enables us to tell stories and communicate emotions and ideas in a unique, easy-to-perceived way for both small children and adults. Animation helps to connect people throughout the world in a way that sometimes writing and live-action films cannot. Animated movies appeal to a broad range of audiences. There are different types of animation such as:
Traditional Animation
2D Animation (Vector-based)
3D Animation
Motion Graphics
Stop Motion
Market Segmentation
The animation market is segmented on the based on the revenue stream.
On the basis of revenue stream, the global animation market is segmented into sale of tickets, advertising, and others
Market Players
Some of the major players operating in the animation market are:
Warner Bros. Discovery, Inc.
Sony Pictures Digital Productions Inc.
DREAMWORKS ANIMATION
TOEI ANIMATION CO., LTD.
Disney
Paramount
NETFLIX
AARDMAN ANIMATIONS LTD
OLM, Inc.
Madman Entertainment Pty. Ltd.
Kyoto Animation Co., Ltd.
Pierrot Co., Ltd.
BluBlu Studios
NIPPON ANIMATION CO., LTD.
SUNRISE
Pixeldust Framestore
Illumination Mac Guff
LAIKA, LLC
MPC Film


TABLE OF CONTENTS
1 INTRODUCTION 13
1.1 OBJECTIVES OF THE STUDY 13
1.2 MARKET DEFINITION 13
1.3 OVERVIEW OF ASIA PACIFIC ANIMATION MARKET 13
1.4 CURRENCY AND PRICING 14
1.5 LIMITATIONS 14
1.6 MARKETS COVERED 15
2 MARKET SEGMENTATION 17
2.1 MARKETS COVERED 17
2.2 GEOGRAPHICAL SCOPE 18
2.3 YEARS CONSIDERED FOR THE STUDY 19
2.4 DBMR TRIPOD DATA VALIDATION MODEL 20
2.5 PRIMARY INTERVIEWS WITH KEY OPINION LEADERS 23
2.6 DBMR MARKET POSITION GRID 24
2.7 VENDOR SHARE ANALYSIS 25
2.8 MULTIVARIATE MODELING 26
2.9 REVENUE STREAM TIMELINE CURVE 26
2.10 SECONDARY SOURCES 27
2.11 ASSUMPTIONS 27
3 EXECUTIVE SUMMARY 28
4 PREMIUM INSIGHTS 30
4.1 INNOVATIVE TRENDS IN ANIMATION TECHNOLOGY 31
4.1.1 WHITEBOARD ANIMATION 31
4.1.2 ANIMATED WEB SERIES 31
4.1.3 REAL-TIME RENDERING 31
4.1.4 MOTION GRAPHICS 32
4.1.5 ISOMETRIC ANIMATION 32
4.1.6 LIQUID MOTION 32
4.1.7 VIRTUAL REALITY (VR) /AUGMENTED REALITY (AR) 33
4.1.8 GRADIENTS 33
4.2 PRICING ANALYSIS 33
4.3 VALUE CHAIN ANALYSIS 35
5 MARKET OVERVIEW 37
5.1 DRIVERS 39
5.1.1 RISE IN TREND OF ANIMATED FILMS AND DAILY SOAPS 39
5.1.2 RAPID GROWTH OF THE ANIMATION INDUSTRY 40
5.1.3 SHIFTED FOCUS OF BUSINESSES FROM CONVENTIONAL MODES OF ADVERTISING TO DIGITAL ADVERTISING 41
5.1.4 RISE IN TREND OF 3D ANIMATION 42
5.1.5 INCREASED USAGE OF SMARTPHONES AND INTERNET PENETRATION 43
5.2 RESTRAINTS 44
5.2.1 LACK OF THE GOVERNMENT SUPPORT 44
5.2.2 RISE IN CONCERNS RELATED TO PIRACY OF CONTENT 44
5.3 OPPORTUNITIES 45
5.3.1 THE EMERGENCE OF TECHNOLOGIES SUCH AS VIRTUAL REALITY, AUGMENTED REALITY, AND ARTIFICIAL INTELLIGENCE 45
5.3.2 INCREASED PREFERENCE TO CREATE HIGH-DEFINITION (HD) CONTENT 47
5.3.3 RAPID GROWTH AND EXPANSION OF THE MEDIA AND ENTERTAINMENT INDUSTRY 47
5.3.4 INCREASE IN GROWTH IN INVESTMENTS AND EXPANSIONS MADE BY STAKEHOLDERS 47
5.4 CHALLENGE 48
5.4.1 LACK OF SKILLED PROFESSIONALS 48
6 ASIA PACIFIC ANIMATION MARKET, BY REVENUE STREAM 49
6.1 OVERVIEW 50
6.2 OTT 51
6.3 SALE OF TICKETS 52
6.4 ADVERTISING 52
6.5 OTHERS 53
7 ASIA PACIFIC ANIMATION MARKET, BY REGION 54
7.1 ASIA-PACIFIC 55
7.1.1 JAPAN 59
7.1.2 CHINA 60
7.1.3 INDIA 61
7.1.4 AUSTRALIA 62
7.1.5 TAIWAN 63
7.1.6 SINGAPORE 64
7.1.7 MALAYSIA 65
7.1.8 NEW ZEALAND 66
7.1.9 INDONESIA 67
7.1.10 THAILAND 68
7.1.11 PHILIPPINES 69
7.1.12 VIETNAM 70
7.1.13 REST OF ASIA-PACIFIC 71
8 ASIA PACIFIC ANIMATION MARKET, COMPANY LANDSCAPE 72
8.1 COMPANY SHARE ANALYSIS: ASIA PACIFIC 72
9 SWOT ANALYSIS 73
10 COMPANY PROFILE 74
10.1 DISNEY 74
10.1.1 COMPANY SNAPSHOT 74
10.1.2 REVENUE ANALYSIS 74
10.1.3 COMPANY SHARE ANALYSIS 75
10.1.4 SERVICE PORTFOLIO 75
10.1.5 RECENT DEVELOPMENTS 76
10.2 PARAMOUNT 77
10.2.1 COMPANY SNAPSHOT 77
10.2.2 REVENUE ANALYSIS 77
10.2.3 COMPANY SHARE ANALYSIS 78
10.2.4 SERVICE PORTFOLIO 78
10.2.5 RECENT DEVELOPMENTS 79
10.3 NETFLIX 80
10.3.1 COMPANY SNAPSHOT 80
10.3.2 REVENUE ANALYSIS 80
10.3.3 COMPANY SHARE ANALYSIS 81
10.3.4 SERVICE PORTFOLIO 81
10.3.5 RECENT DEVELOPMENT 82
10.4 WARNER MEDIA, LLC 83
10.4.1 COMPANY SNAPSHOT 83
10.4.2 REVENUE ANALYSIS 83
10.4.3 COMPANY SHARE ANALYSIS 84
10.4.4 SERVICE PORTFOLIO 84
10.4.5 RECENT DEVELOPMENTS 85
10.5 SONY PICTURES DIGITAL PRODUCTIONS INC. 86
10.5.1 COMPANY SNAPSHOT 86
10.5.2 COMPANY SHARE ANALYSIS 86
10.5.3 SERVICE PORTFOLIO 87
10.5.4 RECENT DEVELOPMENT 87
10.6 AARDMAN ANIMATIONS LTD 88
10.6.1 COMPANY SNAPSHOT 88
10.6.2 PRODUCT PORTFOLIO 88
10.6.3 RECENT DEVELOPMENT 89
10.7 BLUBLU STUDIOS 90
10.7.1 COMPANY SNAPSHOT 90
10.7.2 SERVICE PORTFOLIO 90
10.7.3 RECENT DEVELOPMENTS 91
10.8 DREAMWORKS ANIMATION 92
10.8.1 COMPANY SNAPSHOT 92
10.8.2 SERVICE PORTFOLIO 92
10.8.3 RECENT DEVELOPMENTS 93
10.9 FRAMESTORE 94
10.9.1 COMPANY SNAPSHOT 94
10.9.2 SERVICE PORTFOLIO 94
10.9.3 RECENT DEVELOPMENTS 95
10.10 ILLUMINATION MAC GUFF. 96
10.10.1 COMPANY SNAPSHOT 96
10.10.2 SERVICE PORTFOLIO 96
10.10.3 RECENT DEVELOPMENT 97
10.11 KYOTO ANIMATION 98
10.11.1 COMPANY SNAPSHOT 98
10.11.2 PRODUCT PORTFOLIO 98
10.11.3 RECENT DEVELOPMENT 98
10.12 LAIKA, LLC 99
10.12.1 COMPANY SNAPSHOT 99
10.12.2 PRODUCT PORTFOLIO 99
10.12.3 RECENT DEVELOPMENTS 99
10.13 MADMAN ENTERTAINMENT PTY. LTD. 100
10.13.1 COMPANY SNAPSHOT 100
10.13.2 PRODUCT PORTFOLIO 100
10.13.3 RECENT DEVELOPMENT 101
10.14 MPC FILM 102
10.14.1 COMPANY SNAPSHOT 102
10.14.2 PRODUCT PORTFOLIO 102
10.14.3 RECENT DEVELOPMENT 102
10.15 NIPPON ANIMATION CO. LTD. 103
10.15.1 COMPANY SNAPSHOT 103
10.15.2 PRODUCT PORTFOLIO 103
10.15.3 RECENT DEVELOPMENT 105
10.16 OLM, INC. 106
10.16.1 COMPANY SNAPSHOT 106
10.16.2 PRODUCT PORTFOLIO 106
10.16.3 RECENT DEVELOPMENT 107
10.17 PIERROT CO., LTD. 108
10.17.1 COMPANY SNAPSHOT 108
10.17.2 PRODUCT PORTFOLIO 108
10.17.3 RECENT DEVELOPMENTS 109
10.18 PIXELDUST 110
10.18.1 COMPANY SNAPSHOT 110
10.18.2 SERVICE PORTFOLIO 110
10.18.3 RECENT DEVELOPMENT 111
10.19 SUNRISE 112
10.19.1 COMPANY SNAPSHOT 112
10.19.2 PRODUCT PORTFOLIO 112
10.19.3 RECENT DEVELOPMENT 112
10.20 TOEI ANIMATION CO., LTD 113
10.20.1 COMPANY SNAPSHOT 113
10.20.2 REVENUE ANALYSIS 113
10.20.3 PRODUCT PORTFOLIO 114
10.20.4 RECENT DEVELOPMENT 114
11 QUESTIONNAIRE 115
12 RELATED REPORTS 118
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